using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class TestLoadScene1 : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        AssetBundle assetBundle = AssetBundle.LoadFromFile(Application.streamingAssetsPath + "/scene.unity3d");
        SceneManager.LoadScene("Text"); 
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
